000 | 01384cam a22003014a 4500 | ||
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999 |
_c13323 _d13323 |
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001 | 14232725 | ||
003 | inmoiis | ||
005 | 20191105161004.0 | ||
008 | 060117s2006 ncu b 001 0 eng | ||
010 | _a 2006001521 | ||
020 | _a9780786424368 | ||
040 | _cinmoiis | ||
082 | 0 | 0 |
_a793.93 _222 _bWIL - G |
100 | _aWillams, J. Patrick (ed.) | ||
245 | 0 | 0 |
_aGaming as culture : _bessays on reality, identity and experience in fantasy games / _cedited by J. Patrick Williams, Sean Q. Hendricks and W. Keith Winkler. |
260 |
_aJefferson, N.C. : _bMcFarland & Co., _cc2006. |
||
300 |
_aviii, 224 p. ; _cILL. |
||
504 | _aIncludes bibliographical references and index. | ||
520 | _a"This book presents the most current research in fantasy games and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter investigates some social or behavioral aspect of fantasy gaming and provides insight into the cultural, linguistic, sociological, and psychological impact of games on both the individual and society"--Provided by publisher. | ||
650 | 0 |
_aFantasy games _xSocial aspects. |
|
650 | 0 |
_aRole playing _xSocial aspects. |
|
650 | 0 |
_aLeisure _xSocial aspects. |
|
650 | 0 | _aPopular culture. | |
700 | 1 | _aWilliams, J. Patrick, | |
700 | 1 | _aHendricks, Sean Q. | |
700 | 1 | _aWinkler, W. Keith. | |
942 |
_2ddc _cBK |