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Geometric Curve Evolution and Image Processing [electronic resource] / by Frédéric Cao.

By: Contributor(s): Material type: TextTextSeries: Lecture Notes in Mathematics ; 1805Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2003Description: X, 194 p. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783540363927
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 515.353 23
LOC classification:
  • QA370-380
Online resources:
Contents:
Preface -- Part I. The curve smoothing problem: 1. Curve evolution and image processing; 2. Rudimentary bases of curve geometry -- Part II. Theoretical curve evolution: 3. Geometric curve shortening flow; 4. Curve evolution and level sets -- Part III. Numerical curve evolution: 5. Classical numerical methods for curve evolution; 6. A geometrical scheme for curve evolution -- Conclusion and perspectives -- A. Proof of Thm. 4.3.4 -- References -- Index.
In: Springer eBooksSummary: In image processing, "motions by curvature" provide an efficient way to smooth curves representing the boundaries of objects. In such a motion, each point of the curve moves, at any instant, with a normal velocity equal to a function of the curvature at this point. This book is a rigorous and self-contained exposition of the techniques of "motion by curvature". The approach is axiomatic and formulated in terms of geometric invariance with respect to the position of the observer. This is translated into mathematical terms, and the author develops the approach of Olver, Sapiro and Tannenbaum, which classifies all curve evolution equations. He then draws a complete parallel with another axiomatic approach using level-set methods: this leads to generalized curvature motions. Finally, novel, and very accurate, numerical schemes are proposed allowing one to compute the solution of highly degenerate evolution equations in a completely invariant way. The convergence of this scheme is also proved.
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Preface -- Part I. The curve smoothing problem: 1. Curve evolution and image processing; 2. Rudimentary bases of curve geometry -- Part II. Theoretical curve evolution: 3. Geometric curve shortening flow; 4. Curve evolution and level sets -- Part III. Numerical curve evolution: 5. Classical numerical methods for curve evolution; 6. A geometrical scheme for curve evolution -- Conclusion and perspectives -- A. Proof of Thm. 4.3.4 -- References -- Index.

In image processing, "motions by curvature" provide an efficient way to smooth curves representing the boundaries of objects. In such a motion, each point of the curve moves, at any instant, with a normal velocity equal to a function of the curvature at this point. This book is a rigorous and self-contained exposition of the techniques of "motion by curvature". The approach is axiomatic and formulated in terms of geometric invariance with respect to the position of the observer. This is translated into mathematical terms, and the author develops the approach of Olver, Sapiro and Tannenbaum, which classifies all curve evolution equations. He then draws a complete parallel with another axiomatic approach using level-set methods: this leads to generalized curvature motions. Finally, novel, and very accurate, numerical schemes are proposed allowing one to compute the solution of highly degenerate evolution equations in a completely invariant way. The convergence of this scheme is also proved.

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